Every blade of tall grass hides something: a shard, a heart or a monster. Trample it and find out. Cleared tiles reveal how many monsters lurk in the eight tiles around them, so every step is a read as much as a gamble. The gate opens before the field is cleared: leave with what you have or push deeper for the shards and upgrades you'll need when the Pumpking wakes. No two days play the same. The weather turns over each morning — rain slows the ...
Move: Arrow keys or WASD. On mobile, tap a direction or swipe. Step into tall grass to cut it. Step into a woken monster to strike it. A number counts the hidden monsters in the eight tiles around it. Choose a boon: 1 or 2, or Left and Right Pause: P Mute: M Start or restart: Enter or Space